A 3D Isometric Adventure RPG, in collaboration with Nile Imtiaz
Original music and sound design from Berklee College of Music
escape The restaurant kitchen as a sentient piece of tofu. Help yourself and your friends before we're all cooked!
Development
In a team of two over the course of 3 months, my teammate and I created this game focusing on perspectives in gameplay mechanics, as well as player agency in linear narratives.

Made with Unity 3D
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